Jedi Academy’s Lightsaber Combat Is Best Because It's Realistic On paper, it may sound like the game is moving too fast, but that’s the beauty of Jedi Academy’s lightsaber combat - it feels intuitive and natural after only a few minutes. Jedi Academy, on the other hand, grants one immediately in the prologue, which ends with a fight against a few Stormtroopers and a Dark Jedi.
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One common critique of Jedi Outcast was that, while its lightsaber combat was great, players have to wait a long time before receiving Jedi Outcast’s lightsaber, as they don't receive one until the sixth level. Jedi Academy’s lightsaber combat wasn’t born overnight much of what it does right comes from its predecessor. Related: How Jedi Fallen Order 2 Can Introduce Darth Revan Jedi Academy is another single-player action adventure game, but this time with a new protagonist: Jaden Korr, a Jedi Padawan under the tutelage of both Kyle and Luke Skywalker at Luke's Jedi Academy on Yavin IV. The first three games centered around Force-sensitive Rebel mercenary Kyle Katarn and his conflicted feelings about the Force and the Jedi. Released in 2003, Jedi Academy is the fourth game in the Dark Forces franchise, directly following Star Wars Jedi Knight 2: Jedi Outcast. Many Star Wars video games feature playable Jedi, but Star Wars Jedi Knight: Jedi Academy is the one that truly got lightsaber combat right, letting players live out those wishes through their screens. You don’t have to take your fingers off of the thumbsticks, and it creates a powerful combo as you transition.Ever since Ben Kenobi faced off against Darth Vader in A New Hope in 1977, Star Wars fans have longed to wield a lightsaber in battle and learn the ways of the Force. Switch attack is a great way to transition between your types. It only costs one skill point (but it’ll cost five points to unlock the skills leading to it). On the far right of the lightsaber branch (middle), look for switch attack. In your skill tree, there’s an option to make switching types part of your attack repertoire. If you parry and reflect the first bolt, you’ll parry them all back at the enemy, meaning you can take out a heavy assault trooper with a single parry.
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Double-blade is also very useful against heavy assault troopers (or any enemy that fires a series of blaster bolts at once). Use the double-blade when there are multiple enemies attacking you, and then switch back to single blade when you get their numbers down. It doesn’t seem to deal as much damage to a single target, but you’re more likely to hit multiple enemies with each swing. It’s much better at blocking attacks (including blaster bolts) coming in from multiple angles. The double-blade means you’ve got twice as much laser sword to work with.
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You’ll want to use the single blade for boss fights, or any time you’re facing someone one-on-one. It does more damage than the double-bladed option, but it’s less effective at blocking attacks from multiple sources.
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It’s better for dealing with one enemy at a time. Your first type is the single blade, and it will be your only option for the beginning of the game. Respawn Entertainment/Electronic Arts via Polygon Single blade
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The details of the second type aren’t a huge spoiler, but if you want to protect yourself, turn back now. Before we get there, though, we’re going to put a spoiler warning image. We’ll also talk about a skill that will let you change between the types mid-combat. This guide will talk about the two types, and when they’re each most effective. Which type is more effective depends on the situation. Not too far into the story, though, you’ll pick up a second. And you’ll be lightsabering your way through them all.Īt the beginning of the game, you’ll only have one option for how you wield your weapon.
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Star Wars Jedi: Fallen Order drops you into a universe full of stormtroopers, purge troopers, and oddly aggressive local fauna.